Customizable Rules for Football Premium Leagues

From Sim Dynasty Rulebook

(Difference between revisions)
Jump to: navigation, search
(Available Cities)
(Available Cities)
Line 11: Line 11:
==Available Cities==
==Available Cities==
-
There are currently 73 cities/locations available in the game, all of which have had professional football at some point in their history (NFL, AFL, WFL, USFL, CFL, even the XFL and a couple of smaller leagues). However, some leagues may want to restrict city options to cities /locations with more football history. Cities are arranged into "tiers", and a league can select which tier is available to their owners.
+
There are currently 75 cities/locations available in the game, all of which have had professional football at some point in their history (NFL, AFL, USFL, UFL, Arena Football League, WFL, or the Canadian Football League). However, some leagues may want to restrict city options to cities /locations with more football history. Cities are arranged into "tiers", and a league can select which tier is available to their owners.
===Tier 0===
===Tier 0===
Line 56: Line 56:
===Tier 2===
===Tier 2===
-
Tier 2 includes all of the cities above and adds cities from the USFL and Arena Football League:
+
Tier 2 includes all of the cities above and adds cities from the USFL and UFL:
-
* Anaheim (ANA) (Arena)
 
* Birmingham (BIR) (USFL)
* Birmingham (BIR) (USFL)
* Boston (BOS) (USFL, NFL 1932-1936, NFL 1944-1948, AFL 1960-1969)
* Boston (BOS) (USFL, NFL 1932-1936, NFL 1944-1948, AFL 1960-1969)
-
* Charlotte (CHA) (Arena)
+
* Florida (FLA) (UFL)
-
* Colorado (COL) (Arena)
+
* Hartford (HAR) (UFL, NFL 1926)
* Hartford (HAR) (UFL, NFL 1926)
-
* Louisville (LOU) (NFL 1921-1926)
+
* Las Vegas (LV) (UFL)
* Memphis (MEM) (USFL, WFL)
* Memphis (MEM) (USFL, WFL)
* Michigan (MIC) (USFL)
* Michigan (MIC) (USFL)
-
* Milwaukee (MIL) (Arena, NFL 1922-1926)
 
-
* Nashville (NAS) (Arena)
 
* New Jersey (NJ) (USFL)
* New Jersey (NJ) (USFL)
-
* Newark (NEW) (AFL 1926, NFL 1930)
+
* Omaha (OMA) (UFL)
* Orlando (ORL) (USFL)
* Orlando (ORL) (USFL)
-
* Phoenix (PHX) (Arena)
 
* Portland (POR) (USFL)
* Portland (POR) (USFL)
-
* Providence (PRO) (NFL 1925-1931)
+
* Sacramento (SAC) (UFL, Arena)
-
* Sacramento (SAC) (Arena, UFL)
+
* San Antonio (SA) (USFL, Arena)
* San Antonio (SA) (USFL, Arena)
-
* Syracuse (SYR) (AFL 1936-1937)
+
* Tulsa (TUL) (USFL, Arena)
 +
* Virginia (VIR) (UFL)
===Tier 3===
===Tier 3===
-
Tier 3 includes all of the cities above and adds some locations that were once in the NFL or AFL (prior to 1960), the UFL, the WFL, and selected locations from Arena Football 2:
+
Tier 3 includes all of the cities above and adds some locations that were once in the NFL or AFL (prior to 1960), the WFL, and selected locations from Arena Football and Arena Football 2:
 +
* Anaheim (ANA) (Arena)
* Arkansas (ARK) (Arena2)
* Arkansas (ARK) (Arena2)
* Baton Rouge (BR) (Arena2)
* Baton Rouge (BR) (Arena2)
* Brooklyn (BRO) (NFL 1930-1944)
* Brooklyn (BRO) (NFL 1930-1944)
-
* Florida (FLA) (UFL)
+
* Charlotte (CHA) (Arena)
-
* Las Vegas (LV) (UFL)
+
* Colorado (COL) (Arena)
 +
* Louisville (LOU) (NFL 1921-1926)
 +
* Milwaukee (MIL) (Arena, NFL 1922-1926)
 +
* Nashville (NAS) (Arena)
 +
* Newark (NEW) (AFL 1926, NFL 1930)
* Norfolk (NOR) (Arena2)
* Norfolk (NOR) (Arena2)
 +
* Phoenix (PHX) (Arena)
 +
* Providence (PRO) (NFL 1925-1931)
* Rochester (ROC) (NFL 1920-1925)
* Rochester (ROC) (NFL 1920-1925)
* San Jose (SJ) (Arena)
* San Jose (SJ) (Arena)
* Shreveport (SHR) (WFL, CFL 1994-1995)
* Shreveport (SHR) (WFL, CFL 1994-1995)
 +
* Syracuse (SYR) (AFL 1936-1937)
* Toledo (TOL) (NFL 1922-1923)
* Toledo (TOL) (NFL 1922-1923)
-
* Tulsa (TUL) (Arena)
 
===Tier 4===
===Tier 4===

Revision as of 07:15, 10 October 2012

Premium leagues have a number of rules or settings that can be customized.

Contents

Quarter Length

The default quarter length is set at 15 minutes. 15 minutes is the maximum quarter length but shorter lengths can be configured.

Two Point Conversions

By default, two point conversions are allowed; however, they can be disabled.

Start Year

By default, all new leagues start in the year 1960; however, a new league can be started in any year. No matter which year is selected, the first Sim Bowl will be Sim Bowl I. So if, for example, a new league wanted Sim Bowl numbers to match up with NFL Super Bowl numbers, they could choose a start year of 1966.

Available Cities

There are currently 75 cities/locations available in the game, all of which have had professional football at some point in their history (NFL, AFL, USFL, UFL, Arena Football League, WFL, or the Canadian Football League). However, some leagues may want to restrict city options to cities /locations with more football history. Cities are arranged into "tiers", and a league can select which tier is available to their owners.

Tier 0

Tier 0 consists of the current NFL cities:

  • Arizona (ARI)
  • Atlanta (ATL)
  • Baltimore (BAL)
  • Buffalo (BUF)
  • Carolina (CAR)
  • Chicago (CHI)
  • Cincinnati (CIN)
  • Cleveland (CLE)
  • Dallas (DAL)
  • Denver (DEN)
  • Detroit (DET)
  • Green Bay (GB)
  • Houston (HOU)
  • Indianapolis (IND)
  • Jacksonville (JAX)
  • Kansas City (KC)
  • Miami (MIA)
  • Minnesota (MIN)
  • New England (NE)
  • New Orleans (NO)
  • New York (NYA)
  • New York (NYN)
  • Oakland (OAK)
  • Philadelphia (PHI)
  • Pittsburgh (PIT)
  • San Diego (SD)
  • San Francisco (SF)
  • Seattle (SEA)
  • St. Louis (STL)
  • Tampa Bay (TB)
  • Tennessee (TEN)
  • Washington (WAS)

Tier 1

Tier 1 includes all the cities from Tier 0 and adds the Los Angeles cities that had NFL football in the recent past:

  • Los Angeles (LAA) (NFL 1982-1994)
  • Los Angeles (LAN) (NFL 1946-1994)

Tier 2

Tier 2 includes all of the cities above and adds cities from the USFL and UFL:

  • Birmingham (BIR) (USFL)
  • Boston (BOS) (USFL, NFL 1932-1936, NFL 1944-1948, AFL 1960-1969)
  • Florida (FLA) (UFL)
  • Hartford (HAR) (UFL, NFL 1926)
  • Las Vegas (LV) (UFL)
  • Memphis (MEM) (USFL, WFL)
  • Michigan (MIC) (USFL)
  • New Jersey (NJ) (USFL)
  • Omaha (OMA) (UFL)
  • Orlando (ORL) (USFL)
  • Portland (POR) (USFL)
  • Sacramento (SAC) (UFL, Arena)
  • San Antonio (SA) (USFL, Arena)
  • Tulsa (TUL) (USFL, Arena)
  • Virginia (VIR) (UFL)

Tier 3

Tier 3 includes all of the cities above and adds some locations that were once in the NFL or AFL (prior to 1960), the WFL, and selected locations from Arena Football and Arena Football 2:

  • Anaheim (ANA) (Arena)
  • Arkansas (ARK) (Arena2)
  • Baton Rouge (BR) (Arena2)
  • Brooklyn (BRO) (NFL 1930-1944)
  • Charlotte (CHA) (Arena)
  • Colorado (COL) (Arena)
  • Louisville (LOU) (NFL 1921-1926)
  • Milwaukee (MIL) (Arena, NFL 1922-1926)
  • Nashville (NAS) (Arena)
  • Newark (NEW) (AFL 1926, NFL 1930)
  • Norfolk (NOR) (Arena2)
  • Phoenix (PHX) (Arena)
  • Providence (PRO) (NFL 1925-1931)
  • Rochester (ROC) (NFL 1920-1925)
  • San Jose (SJ) (Arena)
  • Shreveport (SHR) (WFL, CFL 1994-1995)
  • Syracuse (SYR) (AFL 1936-1937)
  • Toledo (TOL) (NFL 1922-1923)

Tier 4

Tier 4 includes all of the cities above and adds the current Canadian Football League teams:

  • British Columbia (BC)
  • Calgary (CAL)
  • Edmonton (EDM)
  • Hamilton (HAM)
  • Montreal (MON)
  • Saskatchewan (SAS)
  • Toronto (TOR)
  • Winnipeg (WIN)
Personal tools