Sim Dynasty Game Guide
From Sim Dynasty Rulebook
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=== Game Schedule === | === Game Schedule === | ||
==== Regular Season ==== | ==== Regular Season ==== | ||
+ | ABE simulates games three times a day for Single Season, Short Season, and Dynasty Leagues. Each calendar day a team plays a three-game series with an opponent in their league. There is no inter-league play. Each league starts and finishes each season on the same calendar day. The entire season will run approximately 2 months in real time. You can view the entire schedule for your team by going to Team Results. | ||
+ | |||
+ | Each team plays a 162 game schedule. With 8 teams in each league, 54 three-game series are required to complete the season. Each team plays 5 teams in its league 24 times (8 three-game series) and plays the other 2 teams 21 times (7 three-game series). The time the games are played depends on the league type. | ||
+ | |||
===== Single Season Leagues ===== | ===== Single Season Leagues ===== | ||
+ | Single Season games are typically simulated at 4:00AM, 1:30PM, and 7:00PM Eastern time each day. Games are run according to their league's position in the message board and can take up to four hours to complete depending on the number of single season leagues. To get an idea of when your games are typically completed, take a look at your team's home page after your game has run - you will see the current time and the time the last game was completed. | ||
+ | |||
===== Dynasty Leagues ===== | ===== Dynasty Leagues ===== | ||
+ | Dynasty League games are simulated at 9:00AM, 12:30PM, and 5:00PM EST every day. Games are run according to their league's position in the message board. | ||
+ | |||
===== Private and Speed Leagues ===== | ===== Private and Speed Leagues ===== | ||
+ | Each of these leagues runs a unique schedule. To view your leagues schedule, please check your league message board or use the link to League Schedule, located on the League Info page. | ||
+ | |||
==== Playoffs ==== | ==== Playoffs ==== | ||
+ | At the end of the 162 game season, the top two teams from each league (A.L. & N.L.) will advance to the Playoffs. There will be a seven game League Championship Series, with the winners advancing to the World Series. The team with the better record will have home field advantage. In the unlikely scenario of a three team tie for the division lead, each team will play the other two teams once. If they are still tied then ABE will use runs differential to determine the playoff teams. The Playoffs use a 2-3-2 home team format, meaning that the team with the best record will play games 1 & 2, and 6 & 7 at home. Home teams do enjoy a slight home field advantage in the playoffs or regular season. | ||
+ | |||
+ | The Playoffs will be simulated over the course of two calendar days, one for the League Championship Series (LCS) and one for the World Series. Each series simulates 10 Sim Dynasty days. Day 1 is an off day and reserved for division tiebreakers, if required. LCS games are played on Days 2 and 3. Day 4 is an off day. LCS games are continued on Days 5, 6 and 7. Day 8 is an off day. The final 2 games are played on Days 9 and 10. This sequence is repeated for the World Series. The times for the games are as follows: 8:15 (Day 1 for tiebreakers), 9AM, 10AM, off day (11AM), 12PM, 1PM, 2PM, off day (3PM), 4PM, 5PM. All times are Eastern Standard. | ||
+ | |||
=== Dynasty Dollars and Wagering === | === Dynasty Dollars and Wagering === | ||
+ | For owners that have verified their email address, Single season owners will earn 1 Dynasty Dollar (D$) for each game that they win. Dynasty owners will earn D$3 for each win. Because of the variable speed of play, this feature is not enabled for Private or Speed Leagues. You can also wager D$ against other owners in your league. You set the maximum number of dollars to wager in your profile area. When two teams meet, the lesser of the two betting amounts is used as a wager for the game. So if I have wagered D$5 and you have wagered D$3, the bet for the game will be D$3. If I win, your account is deducted D$3 and mine is credited with D$3. Management reserves the right to revoke this for Single Season Leagues if it is abused by cheaters. Remember, D$1000 = 1 Season of Dynasty League play. Dynasty Dollars can also be earned by making purchases through our sponsors. For more information about Dynasty Dollars and how to earn them see the Sim Dynasty Dynasty Dollars page. | ||
== Using this Wiki == | == Using this Wiki == |
Revision as of 19:39, 9 May 2007
Sim Dynasty Rulebook
This is the wiki rulebook for Sim Dynasty baseball. Please feel free to make any changes or additions you see fit.
Contents |
Introduction
Objective of the Game
The objective of Sim Dynasty is to build a team from the ground up and compete against other owners for the chance to become a baseball dynasty. You, as owner and General Manager of your franchise, draft your team starting in 1950 and must develop your prospects in your minor leagues, nurture your veterans on the major league roster, set your rotation and lineup, make blockbuster trades, and much more, all in hopes of developing your dynasty. Three times a day our custom designed Artificial Baseball Engine (affectionately named ABE) simulates the games and compiles complete box scores, play-by-play, and year-to-date statistics.
Why the 1950's
Baseball, hotdogs, and apple pie. It can be argued that the 1950's were when baseball was at its greatest. It was a time before free agency, before modern expansion, and before owners held cities hostage in seeking tax-funded stadiums. It was a time when all that mattered was what happened on the playing field, where baseball players spent most of their careers with one team, and where fans everywhere knew the starting lineups of even their staunchest rivals on the 16 team senior circuit. It was a time when the game was more pure, and we have captured that here at SimDynasty.com.
How Sim Dynasty is Different from the 1950s
Sim Dynasty is modelled after the 1950s in regards to General Manager activities and Free Agency. Many of the in-game features more closely resemble how baseball is played today. A few major differences include:
162 Game Schedule
A 162 game schedule has been chosen over the 154 game schedule to assist with 3 games-per-day scheduling. An added benefit is that this allows players to challenge some of baseball's magic numbers like 60 Home Runs, 20 Wins, or 300 Strike Outs.
Situational Pitching
Most teams in 1950 used 4-man starting pitcher rotations. Many of these pitchers pitched well into the game, minimizing the reliance on a quality or deep relief corps and talented pinch hitting specialists. Today, as in Sim Dynasty, a team may use 5-6 different pitchers in a game. Having to use 5 starters and multiple relievers makes it necessary to have 6-8 quality pitchers to have a good team. This challenges you, as the owner and general manager, to remain active to develop the talent within your organization or scour the waiver wire or trade for that phenom that will put your team in contention for the World Series. A 5-man rotation with a deep bull pen also requires you to carefully manage your player substitutions during each game. Pitching changes are made based on match-ups with hitters, and therefore pitching changes, and pinch hitters, occur more frequently. The maturation of the closer role also tests the dominance and endurance of certain pitchers. This allows more players to get into each game, and allows you to groom that budding closer or that rookie pinch-hitter who is going to be your starting third baseman next season.
The Playoffs
If Sim Dynasty were to model the playoff format of 1950, only two of 16 teams would get into the playoffs. As Major League Baseball has found since adding the Wild Card to each League, we have also found that there is more competition, interest, and downright fun with the Wild Card format. In Sim Dynasty the top two teams from each league (A.L. & N.L.) will advance to the Playoffs. The playoffs consist of a seven game League Championship Series, with the winners advancing to the World Series.
Why No DH?
There wasn't a DH in the 1950's, and there isn't one in Sim Dynasty either. This also allows more hitters and pitchers to see action during a game, which we feel makes the games more interesting.
Who is Abe?
ABE stands for Artificial Baseball Engine. ABE is our unique and reliable software program that determines the outcome of every pitch of every game. ABE also performs each owner’s customized managerial preferences, such as when to call in a relief pitcher or pinch hitter. There are many other things ABE does for Sim Dynasty to make the ownership experience fun and interesting. A few of those items are that he compiles all the statistics, selects the All-Star Team and Cy Young winners, and also decides if your MVP front-runner gets hurt. It can truly be said that ABE make the game fun and at times unpredictable.
League Information
League Names
Each league type is named according to a different scheme. The Single Season leagues are named after MLB managers, in order of number of career victories. The first 28 Dynasty Leagues are named after the greatest Center Fielders of all time - according to Bill James. The other 20 Dynasty leagues are named after other great players from baseball history. Private and Speed leagues are usually named after players, and the name is usually chosen by the commissioner or site Administrators.
League Structure
Every league is made up of two 8 team divisions. Our leagues have been fashioned after the way baseball stood between 1955-1957, just before the Dodgers and Giants moved west.
A.L. | N.L. |
Baltimore | Brooklyn |
Boston | Chicago |
Chicago | Cincinnati |
Cleveland | Milwaukee |
Detroit | New York |
Kansas City | Philadelphia |
New York | Pittsburgh |
Washington | St. Louis |
League Types
There are five different types of leagues - Single Season, Short Season, Dynasty, Private, and Speed Leagues.
Single Season Leagues
Single Season Leagues are free leagues that conduct an initial draft and play one season of baseball. Single Season Leagues were created for owners to test out Sim Dynasty before jumping in right into a Dynasty League or for other owners to gain more experience. The game play is nearly the same as the Dynasty Leagues, except that teams are not carried over to the next season.
Single Season owners have the same trade options available to them as Dynasty owners, except that they do not have the option to trade future draft picks. League message boards are available for each league, and there is a Sim Dynasty message board available for all owners to post questions or share ideas or just ask questions.
Short Season Leagues
In order to accommodate as many owners and teams as possible, Short Season Leagues are available so that you can sign up to play any time a season is in progress. All Single Season Leagues start their seasons the same day as Dynasty Leagues. If you sign up for a Single Season League after the regular season has started, you will be assigned to a Short Season League. These Short Season Leagues are identical to Single Season Leagues except that their draft preferences are modified and they will play an abbreviated season. The number of games played will depend on when the league filled up with 16 owners, and how far along the full single season is. For example, if your Short Season League started at game number 49, you will only play 114 games for that season.
Dynasty Leagues
Dynasty Leagues span many seasons, and start in the year 1950 with an initial draft, where both your major league and minor league rosters are filled. Teams keep their players from season to season, unless they waive or trade them, or if ABE chooses to retire them. Developing your players from year to year, orchestrating trades, and putting a competitive team on the field each year is very challenging, and is one of the main reasons why Sim Dynasty is so much fun.
The Dynasty Leagues are designed with the hard core baseball fan in mind. Dynasty team owners tend to be very active general managers and managers, and participate in frequent, if not daily, message board discussions in their league's message board.
Private and Speed Leagues
You can also join Private and Speed Leagues - these are similar to Dynasty Leagues but with a few changes. These leagues typically plays more than 3 games per day. Private Leagues are customized leagues that have different rules of play than the Dynasty Leagues. Speed Leagues are very similiar to Dynasty leagues, except that they typically play more than 3 games per day. Speed Leagues are also very similiar to Private Leagues, except we don't allow special rules in Speed Leagues. Each League also has a commissioner, whose role is to ensure fair play among the owners and to ensure the well being of the league. Commissioners should be experienced Sim Dynasty players - generally we only accept commissioners who have played in a Dynasty or Private league before.
For more information about pay leagues, or to be notified when there are openings in pay leagues, please visit the Pay League information page.
Game Schedule
Regular Season
ABE simulates games three times a day for Single Season, Short Season, and Dynasty Leagues. Each calendar day a team plays a three-game series with an opponent in their league. There is no inter-league play. Each league starts and finishes each season on the same calendar day. The entire season will run approximately 2 months in real time. You can view the entire schedule for your team by going to Team Results.
Each team plays a 162 game schedule. With 8 teams in each league, 54 three-game series are required to complete the season. Each team plays 5 teams in its league 24 times (8 three-game series) and plays the other 2 teams 21 times (7 three-game series). The time the games are played depends on the league type.
Single Season Leagues
Single Season games are typically simulated at 4:00AM, 1:30PM, and 7:00PM Eastern time each day. Games are run according to their league's position in the message board and can take up to four hours to complete depending on the number of single season leagues. To get an idea of when your games are typically completed, take a look at your team's home page after your game has run - you will see the current time and the time the last game was completed.
Dynasty Leagues
Dynasty League games are simulated at 9:00AM, 12:30PM, and 5:00PM EST every day. Games are run according to their league's position in the message board.
Private and Speed Leagues
Each of these leagues runs a unique schedule. To view your leagues schedule, please check your league message board or use the link to League Schedule, located on the League Info page.
Playoffs
At the end of the 162 game season, the top two teams from each league (A.L. & N.L.) will advance to the Playoffs. There will be a seven game League Championship Series, with the winners advancing to the World Series. The team with the better record will have home field advantage. In the unlikely scenario of a three team tie for the division lead, each team will play the other two teams once. If they are still tied then ABE will use runs differential to determine the playoff teams. The Playoffs use a 2-3-2 home team format, meaning that the team with the best record will play games 1 & 2, and 6 & 7 at home. Home teams do enjoy a slight home field advantage in the playoffs or regular season.
The Playoffs will be simulated over the course of two calendar days, one for the League Championship Series (LCS) and one for the World Series. Each series simulates 10 Sim Dynasty days. Day 1 is an off day and reserved for division tiebreakers, if required. LCS games are played on Days 2 and 3. Day 4 is an off day. LCS games are continued on Days 5, 6 and 7. Day 8 is an off day. The final 2 games are played on Days 9 and 10. This sequence is repeated for the World Series. The times for the games are as follows: 8:15 (Day 1 for tiebreakers), 9AM, 10AM, off day (11AM), 12PM, 1PM, 2PM, off day (3PM), 4PM, 5PM. All times are Eastern Standard.
Dynasty Dollars and Wagering
For owners that have verified their email address, Single season owners will earn 1 Dynasty Dollar (D$) for each game that they win. Dynasty owners will earn D$3 for each win. Because of the variable speed of play, this feature is not enabled for Private or Speed Leagues. You can also wager D$ against other owners in your league. You set the maximum number of dollars to wager in your profile area. When two teams meet, the lesser of the two betting amounts is used as a wager for the game. So if I have wagered D$5 and you have wagered D$3, the bet for the game will be D$3. If I win, your account is deducted D$3 and mine is credited with D$3. Management reserves the right to revoke this for Single Season Leagues if it is abused by cheaters. Remember, D$1000 = 1 Season of Dynasty League play. Dynasty Dollars can also be earned by making purchases through our sponsors. For more information about Dynasty Dollars and how to earn them see the Sim Dynasty Dynasty Dollars page.
Using this Wiki
We use the same software as Wikipedia for maintaining this page. We found the following links to be helpful when learning the syntax of editing a page: